WristMotus™

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WristMotus™ M1-W targets on the wrist joint by providing training that mimics the activities of daily living (ADL). For example, forearm pronation and supination, wrist ulnar and radial deviation, flexion, and extension. It complements the ArmMotus™ M2 Gen and Pro by offering gross motor training for the upper limb

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Description

WristMotus™ M1  Wrist Joint Rehabilitation

WristMotus™ M1-W targets on the wrist joint by providing training that mimics the activities of daily living (ADL). For example, forearm pronation and supination, wrist ulnar and radial deviation, flexion, and extension. It complements the ArmMotus™ M2 Gen and Pro by offering gross motor training for the upper limb.

Multifunctional

WristMotus™ M1-A is integrated with various functional training which is suitable for users with muscle power of 0 to 5. It implements the revolutionary treatment of combining motion control training with cognitive training and muscle strength training with ADL training:

  • Passive Training;
  • Assistive Training;
  • Active Training;
  • Resistive Training;
  • Cognitive Training;
  • ROM Training;
  • Motor Control Training;
  • Strength Training;
  • Attention Training;
  • Isometric Training;
  • ADL Training.

Graphical Reports

Fourier Intelligence’s robotics are integrated with high-precision force and position sensors to measure every movement. The device can measure a user’s performance from multiple prospects, including the range of motion, strength, cognition, response time, etc. These analyses and training reports should be considered to ensure better training outcome. The auto-generated training reports provide measurable results for the user’s and therapist’s reference:

  • Range of Motion Assessment;
  • Maximum Force Monitoring;
  • Active Ration Monitoring.

Interactive Gamification Experience

The diversified games are able to simulate different realistic scenarios with the combination of visual, audio and kinesthetics inputs to escalate the user’s experience to the next level and motivate the active participation of the user. Compared to the conventional rehabilitation process which can be boring, the user can now overcome this by completing their rehabilitation process through gaming.

Accessories for Different Functions:

  • Forearm Pronation and Supination;
  • Wrist Flexion and Extension;
  • Doorknob Turning;
  • Radial and Ulnar Deviation.

See Technical brochure here